Quote:
Originally Posted by Armin
Sorry, I seem to have missed this when it was originally posted.
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Somehow I did too... not sure what happened.
Quote:
Originally Posted by Armin
For now, if you really want a piece of gear such as the Ring of Protection to apply a defense bonus, you'll need to add the +1 Block, +1 Parry, +1 Dodge to the gives().
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There are some more complex ways of doing this too, and one that can save you time. For instance it may save you a lot of time to just paste the following tag to any piece of equipment with PD:
Code:
gives(+me::pd to Block, +me::pd to Parry, +me::pd to Dodge)
You can also create a modifier that does a similar thing; this way you can add the modifier to the items which will affect the characters Defense:
Code:
Affects Defense, +0, gives(+owner::pd to Block, +owner::pd to Parry, +owner::pd to Dodge)
Just be aware that neither of these approaches will work particularly well with values for pd() that are not numerical - if they include a split number or any notes text (a * or something similar) the bonus will be ignored.