Re: Create Food and it's effect on infrastructure
The mention of wars and soldiers raises another question. Historically, wars were generally fought ultimately to gain resources. If resources are effectively unlimited, is there any impetus for the development of a warrior class? Of course, if, as mentioned, there are dangerous inhuman enemies, a warrior class might develop to fight them, and they might then fight their counterparts in other groups to avenge insults or just prove their strength. In such a case, I see warfare as being highly ritualized, with the goal being the demonstration of superiority rather than the inflicting of casualties.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig.
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