View Single Post
Old 03-24-2021, 01:22 PM   #8
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Aim as a skill check

Quote:
Originally Posted by seycyrus View Post
Holding one's aim with a high strength bow for an extended length of time should require some sort of check as well.
Quote:
Originally Posted by Gigermann View Post
That one's in Pyramid 3/33 "The Deadly Spring"
Realism says yes. The massive fun penalty that is already the difference between expectations of a game vs reality might also be a factor.
__________________
My blog:Gaming Ballistic, LLC
My Store: Gaming Ballistic on Shopify
My Patreon: Gaming Ballistic on Patreon
DouglasCole is online now   Reply With Quote