Quote:
Originally Posted by bjork
One big problem with the campaign was that none of the players wanted to A) lead the other and B) have to take orders from somebody else. Given that they are all Swedes (well two are half-italians raised in Sweden) I find this statement about Swedes fitting:
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This isn't that unusual, my players tend to avoid games with chains of command (although notably they have chosen one for the current cycle; even then though the leadership role was a hot potato).