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Old 06-18-2013, 02:02 PM   #520
DaltonS
 
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Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
Default Re: GURPS Spaceships Design Spreadsheet

Some more systems for the wishlist from the Vorkosigan Saga Sourcebook and Roleplaying Game
  • Force Screen (TL11^) . . . . . . . . . . . . . . . . . . . . . . . 190
  • Necklin Drive (TL10^) . . . . . . . . . . . . . . . . . . . . . . . 192
  • Plasma Mirror (TL11^) . . . . . . . . . . . . . . . . . . . . . . . 193
  • Power Plant (TL8) . . . . . . . . . . . . . . . . . . . . . . . . . . 193
  • Sword-Swallower (TL11^) . . . . . . . . . . . . . . . . . . . . 195
  • Thrusters (TL9^)* . . . . . . . . . . . . . . . . . . . . . . . . . 195
  • Weapon Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
* Note that I don't agree with using reaction engines in the Vorkosigan setting. The only specific reference to spacecraft speeds and accelerations on the Vorkosigan Saga occurred in Shards of Honor, Chapter 9:
Quote:
"Now we wait. It will be about twelve hours before the Prince reaches Escobar orbit. They'll be starting landings soon after that. An hour for signals to reach us from Escobar. An hour for signals to return. So much lag. A battle can be over in two hours. We could cut the lag by three-quarters if the Prince would let us move off station."
Aral Vorkosigan
The total distance traveled is one light-hour = 3,600 light-seconds = approx. 7.2 AU. Assuming 6 hours acceleration to the half-way point and 6 hours deceleration to Escobar orbit, the mean acceleration should be 3.6 AU/((6 hours)²×0.00042) = 238.1 Gs. This requires five TL11^ "Super Reactionless" engines (GURPS Spaceships p.24) operating at 95.24% capacity and "Gravitic Compensators" (p.29) which would reduce felt acceleration to 1.19 Gs. An Antimatter Thruster (TL10^) (Vorkosigan Saga Sourcebook and Roleplaying Game p.195) only produces 1G per system.

Dalton “who also wants a Laser Cannon Flyswatter” Spence
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