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Old 11-16-2022, 04:02 PM   #18
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Default Re: Old CW vs New CW

Quote:
Originally Posted by HeatDeath View Post
They go on to say that Harpoon very intentionally uses both in different places. Neither is "right" or wrong" per se. They tend to use design for effect, particularly when the real-world process they're modeling is not fun - i.e. mathematically hard fire control solution calculations.
[nod] Having played _Harpoon_: It's not actually all *that* difficult; there's just a lot of factors to cover (and not all of them actually come into play, if you'll pardon the pun -- for ex.: If it's a clear day, one can ignore modifiers for rain, fog, etc.). Same can apply to OG CW -- most arenas events are "clear weather" and "flat, paved arena"; so most of the TH and handling mods can be ignored.

"The world is what you make of it, my friend -- if it doesn't fit, you make alterations." [Stella, _Silverado_]
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