Re: New to GURPS and needs some guidance.
First, generate a 50 point Marine cadet (your starships have marines, yes?) and a 250 point rocket scientist. Make them fight. Run this combat a few times and you'll likely notice that A. nobody gets hurt until someone fails a defense roll and then it's all over, and B. the scientist is the one who gets hurt because nothing about points inherently provides combat prowess.
Other than that, I think all my advice is a little more conditional. What sorts of questions do you have?
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