Re: GM Secrecy and Metagaming
I tend to be in Maptool alot. And since it calculates math for me I don't have these problems.
/rollsecret ((15 - 4) * 1.5)
I keep stuff hidden, not cuz I'm worried that players know monster stats or figure out weaknesses, etc. I just like them to rely on my description of what happens. state of things, etc. And I handwaive a lot of number to speed things along sometimes or change a few outcomes. Easier to do when players aren't totally sure where the thing is at =)
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