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Old 07-01-2019, 04:17 PM   #24
Skarg
 
Join Date: May 2015
Default Re: Starting with a Mana Staff?

Quote:
Originally Posted by MikMod View Post
That is true, however, if we use the Adding-One-IQ-Also-Gives-You-500xp-For-Talents rule, then that is totally fixed, and maybe Mr Normal will actually get there first?
Yes, that does correct that one issue completely.

And yeah, I'd kind of expect Mr Normal to be a better fighter with better life expectancy than the Hatchet expert.


Quote:
Originally Posted by MikMod View Post
Are you planning on limiting starting spells as well?
No, as I would not use the RAW "500 XP is the only way to learn a spell" thing, and I have never experienced high IQ starting wizards to actually be an issue unless they team up with a bunch of people willing to cast Aid on them.

What I do usually do (unless I am running a more by-the-book game) is edit what spells are known and available and in what versions, how they work exactly, etc.
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