Quote:
Originally Posted by Varyon
A knockback-only attack is unaffected by DR, so an armor multiplier isn't valid.
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It is if you buy a Side Effect for it, so you could do some token SE to make it matter.
Also "hurting yourself" applies to ST-based unarmed attacks, so having DR multiplier on your ST-based damage makes it possible to hurt yourself on stuff w/ DR 1 or 2 instead of 3.
Another thing is I think the DR you hit limits the max damage you can take via Hurting Yourself, so DR 1 becoming DR 10 means you can take 10 dmg on a 50dmg punch instead of a max of 1 dmg on a punch of 5+ dmg