Re: The Whip is just wrong
Whip Wizard suggestion:
ST 8, DX 13, IQ 11
Whip(1d-1), Silver Dagger/Staff II(1d-1/1d)
Knife, Literacy, Whip
Aid, Drain Strength, Illusion, Rope, Staff II
Knock the foe over with the whip then stab them with the dagger.
The only pity it that he can't cast an illusion double of himself wielding a whip. (Something to put XP towards...)
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