Quote:
Originally Posted by TGLS
I drop the allen key I used to jam the door to make a small noise. When the officer enters to investigate, I try to slip next to them and attempt a proper use of confuse.
If the rest of the wall will take less than a minute, I'll finish it off before leaving, assuming the NCO didn't resist.
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He does not, and as you leave, you think you see him stir.
Only the one armory you left alone contains functional weapons.