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Old 08-26-2008, 09:43 AM   #3
Kromm
GURPS Line Editor
 
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Join Date: Jul 2004
Location: Montréal, Québec
Default Re: No Move while Readying ?

Exactly. Ready only allows a step, but it also allows the full range of active defenses . . . including defense with whatever it is you just readied. You're quite welcome to create a Move and Ready maneuver, for fighters who don't know Fast-Draw, that allows full Move but denies you the ability to defend with what you're readying and calls for a DX-2 roll to get the weapon out without tossing it. Or an All-Out Ready that denies you all defenses but means you automatically get your weapon whilst running at full Move.

That said, I fail to see why Fast-Draw is so bad. Everybody I've ever played GURPS with handles moving and drawing weapons as a Fast-Draw attempt during a Move maneuver. It seems the most logical choice.
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