Quote:
Originally Posted by Rasna
Actually I'm referring to specific classes of weapons that fall under the skills Two-Handed Axe/Mace and Polearm. Weapons like Maul, Great Axe, Oar and polearms with Reach 3 or more. All of them are unbalanced (of course!) but they also become unready after an attack. So for "Unready" weapons I'm referring not to any weapon in an unready state, but to these specific melee weapons that are unbalanced and always become unready after an attack.
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OK, so it's simple. When a weapon is Unready, nothing can be done with it until you ready it. It becomes Unready AFTER you attack. So you can do a defensive attack, taking into account the rules for Unbalanced weapons, which means within that round you can parry with it (again, as per the rules). The Unready status is a consequence of the Unbalanced (and any other contributors), but so long as it is not Unready in the turn you use it, it's all good. It would not be available next turn unless you have a way to instantly ready it.