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Old 11-15-2020, 06:22 PM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Which optional rules do you use for muscle-powered weapons and armors?

Quote:
Originally Posted by DanHoward View Post
The main problem is that muscle-powered weapons deliver way too much damage compared to firearms.
Not at ST 10. The problem is that the scaling with ST is way off; going from ST 10 to ST 14 should be something like +15-20% armor penetration if you don't also use a heavier weapon, and +30-40% if you double your weapon weight.
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