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Old 11-15-2020, 05:00 PM   #7
Plane
 
Join Date: Aug 2018
Default Re: Which optional rules do you use for muscle-powered weapons and armors?

Quote:
Originally Posted by Sorenant View Post
Kromm once commented that he prefers to give spears AD(2).
Spears do big injury like Huge Piercing I think because Impaling has a wider head which means it has less penetration value compared to the same amount of force focused into a narrower thing.

Like if a 1d impaling (like an arrow: x2 injury) were made narrower (normal piercing: x1 injury) then wouldn't you expect there to be an armor divisor of 2 to compensate?

The actual force wouldn't (no extra knockback or blunt trauma) but if we can't explain enhanced penetration w/ that then it'd need to be AD.
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