Re: Create (Food)?
As much as I love clear internally consistent not-easily-open-to-abuse rules, this all seems like solving a problem that shouldn't exist in most games anyway.
Rule 0 may be that the GM is always right. But I think rule -1 should be, "Don't be a dick and ruin the fun."
Genres in which such powers exist almost always come with all sorts of other conventions that can't easily be put into rules.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
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