Thread: Mystery Dex
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Old 10-05-2021, 10:38 AM   #6
Skarg
 
Join Date: May 2015
Default Re: Mystery Dex

We've tended to handle discerning other people's abilities with roleplaying and GM discretion. As the original post noted, the game itself already reveals perhaps too accurately what other people's abilities are like, even if you are only noticing in what relative order people tend to act.

That is, a player can ask the GM what their impression of the abilities of other characters are, and the GM can think about how experienced the asker is, and what they've seen the subject do so far, and give them an impression, and that has tended to feel about right to me. I would think it would be hard to improve on that (at least, for my own tastes) by writing a rule-based talent that would tell the player actual attribute/talent levels in game terms.
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