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Old 04-07-2021, 06:39 AM   #8
phiwum
 
Join Date: Jun 2008
Location: Boston area
Default Re: Exotic weapons requiring Thrown Weapons skill

Thanks, Axly.

I have encountered the bola against multihex units and chose to say it can't take down a three hex critter. For two hex critters, I don't think I can outlaw it because bolas were used to take down cattle, but I do rule against taking down certain critters.

I've allowed it against a bear, but don't know if I should. A bear is strong, but couldn't rip apart cords without an action. I don't know the best ruling there.

For now, I'll skip the save throw because it seems to me a bola should be reliable against a wolf, but again this is a balance between my gut instincts on the weapon and game balance.

I should start having the baddies use some of these exotic weapons I haven't seen in play and see how it goes. I haven't done that partly because trident and net or boomerang don't fit the setting well. Neither do bolas, so I've made replacements hard to find.
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