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Old 10-02-2015, 08:26 AM   #4
Kromm
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Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Alternative Skills

Quote:
Originally Posted by malloyd View Post

But it seems like a lot of extra computation compared to just letting them buy a Wildcard Melee! or Fight! skill. I suppose it lets you have different weapons at different skill levels, but when the point is to build a cinematic master of everything, why would you want that?
And if you want such variability, well, GURPS Power-Ups 7: Wildcard Skills covers that ground with Improving Standard Skills From Wildcards, p. 5.
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