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Old 03-08-2022, 08:38 PM   #12
Infornific
 
Join Date: Dec 2004
Default Re: Heavily modified (logarithmic) damage system for GURPS: feedback wanted!

I took a stab at a creating a damage system tied to log ST a while back. It's here if you want to look at in for ideas.

The effort to work in armor is interesting but I think it might be simpler to come up with some way of combing Armor Value and Toughness for a single value. I tried to do that in my system but I'd probably change how I handle cutting and impaling damage.

I think it might read better if you started by laying out your system and after that how to convert GURPS values to SOLIDS. But that might just be me.
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