Quote:
Originally Posted by martinl
I'd make the perk a +2 bonus rather than lack of the perk being a penalty, for two reasons. The first that bonuses make folks happy, the second is that it gives someone with DX 10 who's spent 1 pt in a combat skill (specialized) and 1 pt in the perk to have a 10 rather than an 8.
Additionally, I'd make "combat styles" include a list of weapons they gave familiarity with, and make them a package deal with a steep discount.
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The +2 does sound nice. With the right skill modifiers on weapons and taking optional specialties into account, you could get a very nice balance of things so that 'Broadsword' would be 'average' but you're still largely taking one weapon skill.