Quote:
Originally Posted by Anthony
You may have missed my proposal to reduce all melee weapons to a single "melee weapons" skill with optional specialization...
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No, I didn't miss it. I simply ignored it as a bad idea.
Or possibly a theoretical solution in search of an actual problem. I've run in the past for groups that wanted simple combat. I've never even seen anyone who wanted a Technical Grappling level of detail but I've also never seen anyone who complained about having to have different Skills for broadswords and axes.