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Old 05-24-2022, 04:48 PM   #72
ravenfish
 
Join Date: May 2007
Default Re: Gaming philosophy conundra

Quote:
Originally Posted by Anthony View Post
It's fairly trivial to paint a sphere with equal-sized zones and declare that the roll is whatever zone it winds up in (somewhat hard to read the die unless using a transparent table or a transparent die with a floating bubble).
True, for a finite number of zone (albeit the nature of a sphere will mean that it will probably take longer to come to a stop than an edged solid, and it will be far easier to make it start rolling again by jerking the table if one of the players doesn't like the result it seems about to stop at), but fitting an infinite number of zones onto the sphere is going to be problematic.
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