Quote:
Originally Posted by Polydamas
D&D settings are an example of irrational high fantasy with common magic which would change the world if they were rational settings. The Magic Goes Away is a famous example of rational fantasy where the magic affects societies.
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THE MAGIC GOES AWAY is one of my favorite books actually. And yes, the difference between an irrational High Fantasy vs a Rational one is largely why I enjoyed looking at the GURPS MAGIC spells the way I did back when all we had was GURPSNET.
I would LOVE to see a product line much like Dungeon Fantasy, but instead, goes for a Low Fantasy tone with guidelines for how to build such a society for campaign use.