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Old 06-03-2021, 06:19 AM   #34
Emerikol
 
Join Date: May 2021
Location: Eastern Kentucky
Default Re: Skill Advancement

Quote:
Originally Posted by Gnome View Post
If I'm making a 250-pt hero, even with DX 10 it "only" costs 80 points to buy Broadsword-30, which will make me an absolute terror, and that leaves plenty of CP left over for essentials like ST, HT, Combat Reflexes, High Pain Threshold and Weapon Master. And if I would prefer Broadsword-40 so that I can do even more Rapid Strikes, etc., it only costs me another 40 points!
I agree with your concerns. It's seems far too easy to just max out one skill and be dominant. This is why I was thinking that some extra costs at higher levels would be better. Basically, if you don't do opposed rolls or use some combat modifications, you don't need anything beyond 20 in most cases. Maybe some non-combat spells.

Another option would be to just set the max at 20 by default unless the skill itself overrides that limit.
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