Quote:
Originally Posted by Stormcrow
I have always been partial to the Knight Hawks rules of the Star Frontiers RPG. In addition to a fast-playing but fairly detailed spaceship board wargame, plus a massive wartime military campaign, it is an expansion of the RPG into spaceships and has a complete spaceship-design system, down to the complete list of programs in the ship's computer and the number of airlocks. It not only has costs for everything, but also lists all the spaceship construction centers in the Frontier, the time you have to wait to get into one, and the time it takes to build your ship.
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My recollection of that system is that how fast ships were and how manoeuvrable was strongly based on what hull you chose and was pretty arbitrary.