Re: What RPG has the best spaceship design system?
"Space Opera" from FGU had a ship design system and space combat system, in fitting with the same "total campaign"* concept as "Chivalry and Sorcery."
That said, I don't recall enough about it to say if it was good or bad, but it was definitely on the very soft end of the scale.
* That the players would not just play PCs in man to man fights, but also dukes, generals, kings etc. fighting out wars with miniatures rules.
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Burma!
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