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Old 11-07-2020, 06:29 PM   #1
FishDude
 
Join Date: May 2014
Default Line-of-sight based Static?

I'm trying to stat an advantage that disables magical effects from working as long as they happen within the user's line of sight. This is the best I've been able come up with:

Static (Magic) (Area Effect, +50%; Increased Range, LOS, +90%) [72]

My question is this: Is it allowed to combine Area Effect with any type of Increased Range? My gut feeling is that it isn't, since you normally increase the "range" of an Area Effect just by buying more levels of Area Effect. On the other hand, I don't see any other way to model this, unless there's some method I'm not familiar with to modify the shape of an Area Effect.

Also, how does the Ranged enhancement tie into this? Would Ranged + Cone be a better way of creating this type of ability? I don't really understand how Ranged would even work on Static without Area Effect.
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