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Old 08-03-2021, 07:54 AM   #99
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
It takes most of the day, but Halcyone is able to provoke two of the five into making subtley pro-imperial statements. The first one doesn't notice they've done so. The second one has a moment of panic, then says "But of course, I chose to side with the rebellion because my Father was thrown out of his house when he could pay the increased taxes." Halcyone isn't sure she should buy it.
I'll mention to the Colonel the two possible sympathizers who were induced into saying subtly pro-imperial things. I'll try to sell the Colonel on this in case he finds my methods a bit dubious.
Quote:
[51] 21-08-03 14:50:58 BST
Memetics!
3d6 <= 15
1 + 6 + 4 = 11 ... success
Quote:
Originally Posted by ericthered View Post
He takes her to a dusty market square where a bunch of people, mostly civilians, are listening to a live speaker give a lively speech. Its being recorded. takes her to one corner, gives her a chair to stand on, and asks her to evaluate the crowd for threats.
I'll try to use my danger sense and case the crowd.

Quote:
[52] 21-08-03 14:53:25 BST
Danger Sense
3d6 <= 16
4 + 4 + 4 = 12 ... success
[53] 21-08-03 14:53:55 BST
Observation
3d6 <= 16
6 + 5 + 2 = 13 ... success
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