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Old 01-14-2019, 12:43 AM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Ceremonial Magic GURPS CLASSIC and 4e

Quote:
Originally Posted by hal View Post
I underlined the crucial point of your argument, and I will go along with it for the moment, but if what you say is true, then regardless, any mage whose basic skill is 15, can enchant a magic item regardless of any subsequent penalties, because per your argument, it is not "Effective skill" but absolute skill, correct?
It's both. The mage must have an absolute skill of 15+ (or he cannot use enchantment, or any other type of ceremonial magic), and the item must have a power of 15+.
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Last edited by Anthony; 01-14-2019 at 12:47 AM.
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