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Old 02-14-2020, 12:12 PM   #7
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Armor - Lighten enchantment is a baaaargain!

Quote:
Originally Posted by Harald387 View Post
Did that rule make it into DFRPG? I thought it got left out (rightly) as a bookkeeping nightmare.
Ya know, I think it didn't. Under Enchanted Items (Exploits, p. 77) there's a quick blurb which states:
[A Magic Item] retains its power indefinitely – but if broken, it loses all magical properties forever.

But from what I can tell there's no real description of what "Broken" means, especially in regards to Armor. I mean, if you have a magic wineskin and I poke a hole in it, we'd probably agree it's broken for all practical purposes. But how that applies to Armor doesn't seem to be detailed that I can find.
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