Re: Rule of 16 - What's the Point?
Why not just take magery out of the spell for resistance rolls? This seems like a lot of work simply because two stats are added together. Or divide them by two to balance them into 1 stat.
Edit: Actually, nevermind, I'm a dolt. I was playing with rule of 16 all last night, and I forgot about all the modifiers to your spells that make you end up rolling 16 anyway, like distance to target and such.
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