Quote:
Originally Posted by Plane
MA118 the basic version of "Kiss the Wall" does not require AOA:Double. It's a single attack made with someone who you are grappling, whether you made that grapple 1 second ago or 10 minutes ago.
You're probably remembering how the "Twofers" version of Kiss the Wall called "All-Out Grapple and Strike".
I consider that an under-powered idea. You can already bash a guy's skull into a skull using KTW for thrust, so why should it be less (thrust minus 1) when you're actually accelerating both bodies toward each other?
AOGAS shouldn't even be a separate rule, just using KTW mechanics is enough, and it should actually be better, like assume wall-kissing damage is always to both things, so a double-thrust should add the damage together for bypassing DR.
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But by doing the grapple and smash in the same round, you get the benefit of AoA Strong.
Sure, you can just grapple one round and smash the next with AoA Strong, but that takes 2 rounds.
In TG p24 Grab & Smash you grapple smash in the same round, and get to add CP from the grapple directly as damage. Doing it over 2 rounds means the CP can't be this way, only as they are normally allowed.