Quote:
Originally Posted by phayman53
The reason I think there should be a disadvantage is because the Guild Rank does restrain your options to some degree--you will have consequences for violating the rules if you are caught. This seems like a disadvantage worth points to me, but I could be wrong about that.
Thoughts?
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You can make it a a limitation tied to Rank Advantage. Although not the same concept, Pact limitation offers a good baseline for cost and game mechanics.
Edit: reading the book, Rank and Duty is the usual combination for this situation.