Quote:
Originally Posted by naloth
I should have said Strength based damage. It always struck me as odd that Jedi focused on swinging attacks rather than thrusting if the blade (rather than the pressure used to strike) was what does the damage. Making it based on Strength with a high armor divisor explains that style of fighting pretty well.
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It's generally easier to miss with a thrust than a swing since you have a far smaller "active surface" with which you can connect. That said, a thrust can be faster and harder to adjust to than a swing. But both factors are below the resolution at which GURPS usually operates.