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Old 06-26-2020, 06:56 AM   #7
fengmd
 
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Join Date: Aug 2018
Location: USA
Default Re: GMing an FGO-Inspired Game?

Quote:
Originally Posted by warellis View Post
Regarding lower CP characters, it was revealed for some time, for FGO, that often the MC Master travels not with a group of fully summoned Servants from the home base, but what are sort of weaker copies called a "shades." Normally they travel with only one full Servant, and the rest are those weaker copies.

You could probably use something like that as an excuse for a lower CP character. Like they're sort of weaker copies being sent out while the originals are staying put back at the home base until the full characters are needed.
Yeah, I've got it set up now that all the characters are Demi-Servants, because I originally thought it would be difficult to have the characters play as Masters OR Servants because it seemed weird to have one player character as Master commanding another player character Servant as a Servant.

If they could play as Masters and still keep their current Servant characters as Allies, that may work? It would take a little tweaking, and Allies aren't really supposed to work like that are they?

I'm going to try continuing the game this afternoon, and still have a few things to figure out I guess...
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