Re: An Alternate Approach to Talents
I feel the IQ requirements for talents are relatively modest as they are. I like the original flavor that higher-end talents require significant investment/dedication and are not available to most characters unless/until they invest in IQ. And I'm already fairly annoyed by the new starting characters that contort to start with the new expert weapon talents.
I think I'd sooner make the effective attribute cap less severe, than dilute the talent IQ requirements.
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