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Old 05-08-2017, 07:55 PM   #29
Kalzazz
 
Join Date: Feb 2009
Default Re: Ramming Speed vs Throwing Speed with a side order of Log ST

I might be rather tempted to just use the same damage for Melee as Throwing (I mean, if you can accelerate it to X in order to throw it, why can't you get it moving that fast when smacking someone with it? So throwing and meleeing should do the same damage)

And make 'Custom made weapon rather than random object' just say +1 per die damage for 'real weapons' for options of comparable sorts (so a Mace is +1 per die compared to a car, a spear +1 per die vs a telephone pole) etc
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