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Old 03-01-2017, 08:29 PM   #1350
Emerald Cat
 
Join Date: Oct 2015
Location: Cincinnati, OH, USA
Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

Quote:
Originally Posted by Phantasm View Post
Null-Power Field (TL8^): Affects those with Super, Psionic, Mutant, and Mutant Psionic power modifiers, along with other powers that have technological countermeasures. A generator covering a 2 yard radius, usually built into a cell, costs $40,000, weighs 70 lbs, and runs off external power; emergency VL/20 hr. LC2.
How well do Null-Power Field generators (NPFs) scale? Is it practical to mount one on an armored car and use it for crowd control?

Quote:
Originally Posted by Phantasm View Post
Squelch (TL8): Affects those with the Biological, Chemical, and Passive Biological power modifiers, along with other powers that have pharmaceutical countermeasures. Each dose lasts for 20-HT hours, resisted at HT-6. $100 per dose, LC2.
Squelch screams "miracle drug" to me. It is capable of negating all biological powers without causing long term damage. I don't think that result is realistic for TL8 pharmacology. As such, I'd make Squelch TL8^.
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