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Old 02-28-2017, 09:19 PM   #1345
Phantasm
 
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Join Date: Jun 2006
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

Quote:
Originally Posted by Otaku View Post
Not a lot of time. I read through, and at a glance, it seems good. Like the name change to dynamic molecules.

I have some concern about vaguely remembered aspects of Uru (such as it being stupidly dense, or maybe that is just Mjolnir), and I'm not seeing adamantine, the Metal of the Gods. Hercules has a mace made from it, an alternate version of James Howlett has a skeleton made from it, and there are only a few other references to it I am seeing, so maybe it is pretty obscure... or maybe that's what Olympian Orichalcum is representing?
Yeah, Olympian Orichalcum - since the term seems to have originated with Plato in classical Greece - is what modern Marvel writers call "adamantine". It seems to be easily confused with "adamantium" (particularly the altiversal Wolverine's skeleton), so going with the more classical term keeps things clearer when determining which metal you're talking about.

As for uru being stupidly dense in the comics, as far back as the mid-1980s they'd said that all matter on the Asgardian planes (as well as on Olympus and I believe Heliopolis as well) was three times as dense as normal Earth matter. I've kept that thrice-as-dense aspect.

Quote:
Originally Posted by Otaku
You might want to add a note that governments do employ enchantments on certain prisons. At least, I seem to recall at least one of the major Marvel superhuman prisons had wards (or the like) to help hold prisoners with powers of a mystic nature, the kind that normally circumvent power nullifiers and the like.
Hmm... that certainly seems plausible. It wouldn't be "technology" as such, but I think I might toss something like that into my entry for the Vault, once I manage to get it written.

Quote:
Originally Posted by Otaku
Finally, there is an interesting bit of technology that I only recall seeing in the 2099 setting... but it isn't that ultra tech (compared to the rest) and it is just... cool. An "inhibitor spike" shows up in X-Men 2099 #30. Looks almost like it sounds; it was a techy looking spike or stake fired from what I recall being a shotgun. It shuts down powers, looks like it is armor piercing (in GURPS terms), and incapacitating because the target now has a stake lodged into his body. Probably not appropriate for the setting, but I've always liked it and thought it didn't look super-hightech compared to so many other things in the MU. It just seems... practical for policing and self-defense purposes in the MU.
I stopped following X-Men 2099 not long after Serpentina died in like the single digits, so I didn't get too deep into it. A weaponized power damper seems like it'd fit, somehow; I'll ponder it some more.
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The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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