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Old 08-16-2011, 09:27 PM   #98
pup67vargr
 
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Join Date: Jun 2011
Location: Arkansas
Default Re: [OOC] The Voyages of "The Hiawatha" [Hero Class] : GURPS Traveller

Quote:
Originally Posted by doulos05 View Post
I made a typo. But either way I picked the model out of High Tech. I figured we'd want something lowish enough on the damage scale to reduce the risk of, shall we say, accidental decompression. .
Very good point there! See below about shotguns...
Quote:
Originally Posted by MisterJuan View Post
@pup67vargr
Is there anything in Ultra Tech that is off limit (well, beside everything over TL10)?
I guess you better run most things by me, except the sort of stuff that's 'always' been considered Traveller-esque.
Quote:
Originally Posted by sn0wball View Post
As far as weapons are concerned, into a ship´s locker belong weapons that are reasonably common, easy to use and as legal as possbile. Also, they shouldn´t be personalized to the crew - everyone is free to purchase its own arms.

I recommend 3 TL9 Autopistols, 9mm, 3 Autoshotguns and 3 Laser Pistols, all from Basic Set. I mean, what is Traveller without shotguns in space ?
I can see the 3 TL9 Autopistols, but let's increase it to 6 shotguns and, instead of 3 laser pistols, make it 4. Oh, and about a boatload of ammo for all of the above. Three power packs for each laser -- one in the weapon, one charging, and one spare, and you'll need to rotate all three through the weapon on a regular basis.
Quote:
Originally Posted by sn0wball View Post
How detailed shall the equipment list be, everything, or only special items ?
Gonna need everything belonging to the characters. Probably better figure on everything for the Ship's Locker, too, but I might not be above fudging that a little bit here and there if necessary. Hopefully, though, it won't be necessary, since I'm pretty much letting you pick out just about anything you want.
Quote:
Originally Posted by doulos05 View Post
Assuming we're going with the 80% rule (where you only spend 20% of your wealth in adventuring gear and starting cash), you get all the 'common' stuff that an average member of society at your status level and job would have as part of the 80%. Practically, that means at least a complete wardrobe, basic hygiene stuff, and personal necessities. That probably wouldn't include a computer (I assumed it didn't), but I could see it including batteries.

Don't forget when you select equipment, medical technology in Traveller lags 1 TL behind. So TL10 equipment, TL9 Medical Equipment.
I guess that 80% rule will be okay for now. Just please don't abuse it. And the sick bay will need to be stocked with supplies by the "Doc"/Medic. I'm not sure how big the budget for that needs to be, but I'm willing to entertain proposals.

BTW, good to see that everybody got in on the posting today! :-)

Last edited by pup67vargr; 08-16-2011 at 09:32 PM.
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