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Old 10-12-2022, 09:10 AM   #8
Shostak
 
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Default Re: Talent/Spell of the Week: Ward

Quote:
Originally Posted by phiwum View Post
Yes, that part of your comment is still true. Ward is best for enclosed spaces with few entrances.
This is clearly what Ward is intended for.

Quote:
One issue with Ward is how high up the protective spell works. Suppose I cast it outside and a gargoyle flies overhead. Do I notice him?

I assume the Ward extends about 10' high. You can't jump over it to avoid alerting the caster, but given enough vertical space, you could fly over it. And anyway, 10' seems to be a universal constant for lots of things in TFT.
Ten feet seems like a reasonable assumption.

Quote:
Originally Posted by Shostak View Post
  • What might a higher IQ, more powerful version of Ward look like?
A more powerful version of Ward with a higher prerequisite IQ could make the detection zone the surface of a hemisphere (or full sphere?), the size of which is determined by the amount of ST put into the spell (similar to Darkness).
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