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Old 10-25-2009, 09:21 AM   #9
The_Nightwatch
 
Join Date: Sep 2009
Location: The top of a skyscraper downtown
Default Re: Damage reduces size modifier

I once created a race called Fracts where, every time you did (HT) damage to one, it split into two half-sized ones. I had them written up at half size, quarter, down to 16th. I wrote them up as having Duplication with a 50% Limitation; the itty-bitty ones couldn't do much, move very far in a turn, etc. They were fun, though. You could do something similar here, if you wanted.

I only charged one level of Duplication under the circumstances, and probably could have priced it out differently based on the ~advantage~ being into weaker forms and involuntary, too. But for NPCs I wasn't worrying about it. (For some reason none of the PCs ever wanted to be one...) :)
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