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Old 10-25-2009, 08:56 AM   #5
simulatoralive
 
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Default Re: Damage reduces size modifier

Quote:
Originally Posted by chris1982 View Post
The idea is nice, but its a bit boring to fight a monster that gets weaker and weaker the longer the fight goes - it is only really strong before it takes any hits...

How about e.g. making it faster the smaller it gets?
Sounds like a fun idea.
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