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Old 09-17-2018, 11:11 AM   #4
Extrarius
 
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Join Date: Feb 2005
Location: Psionic Ward
Default Re: DF/DFRPG: What would an agent charge?

I'd say use the GURPS jobs and wages tables unless DFRPG has significantly different pricing.
For a TL4 Comfortable job (which I'd guess would be the level of a talented agent), the wages are $1600/mo. Determine how many groups an Agent can support simultaneously, and then you know how much each group needs to pay the agent to support his lifestyle.
However, some of the Agent's income might be covered by their own skills in a way - if an Agent can get 10% more selling items, he could take 5% and still save the adventurers time and get them more than they'd get on their own. Perhaps an agent would charge a moderate retainer fee (to help cover the Agent maintaining relationships, and ensure at minimum regular income of $800/mo), and then take a share plus a portion of the added value.

If an agent can support, say, 10 groups simultaneously (which seem a reasonable wild guess), then he only has to make $160/mo from each to be comfortably wealthy. If you go with the retainer fee, that is $80/mo, which would require his shares and 'savings fees' to cover the other $80/mo, which seems doable if not guaranteed.

Considering than agent needs several skills at decent levels, several contacts, and a good social network, they might even qualify for higher levels of income. Once you pick the baseline and decide on the value of the knobs, the math is pretty simple.
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