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Old 01-06-2020, 01:29 PM   #12
The Colonel
 
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Join Date: Jul 2006
Default Re: [HT] Grenades fuse

Quote:
Originally Posted by Fred Brackin View Post
Did he include the part where the fuse had to be ignited by banging one end of the grenade on a hard surface? Or that sometimes the only hard surface available was the user's helmet?
That's not specifically mentioned in the entry, but it does deserve a place on the long list of "good" design ideas.

Quote:
Originally Posted by johndallman View Post
The classic British Number 36M grenade was issued unfused. The fuses came in two varieties, 4 seconds and 7 seconds, and it was necessary to fuse the grenade before they were usable.
I think everyone ships grenades unfused - fusing grenades is a pretty standard part of prepping for an operation.

Quote:
Originally Posted by johndallman View Post
They're extremely useful if you can sneak up on a fortified position unnoticed. Posting one into a pillbox opening works just fine: the fortification works in both directions.
They're also fun at night, where you can toss one almost silently at an enemy patrol - no muzzle flash or anything, just an explosion somewhere near them. If they are jumpy enough you can provoke jitter fire that way and sometimes they will shoot at each other for some time before someone gets a grip on them. Ideally you toss another grenade towards anyone shouting "cease fire".
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