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Old 05-15-2018, 08:08 PM   #16
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Large variance of SMs together

Quote:
Originally Posted by clu2415 View Post
Have you seen Zootopia? It’s pretty relevant with the range of sizes living together. There’s effectively got to be separate facilities for different size ranges. An SM -6 City hall could fit under the stairs leading to a SM+6 city hall.
Wow, that's absolutely true. I'm going to watch that again but pay attention to the world itself much more. Thanks for pointing that out.
Quote:
Originally Posted by Bruno View Post
What you'll see is not stairs, but ramps, and with a modest slope if possible. Those have the benefit of also being cart-friendly, which is nice in city design. With SM +6 giants available, you effectively have heavy construction equipment. Buildings may have a variety of ascension methods - a ramp (general purpose) and a ladder for SM 0 to -2, and a little dumbwaiter for SM -6 people cranked by a SM 0 or SM 1 resident, for instance.
That's a great idea. It might even make sense for many walkways to be ramps so it's easy to ascend to many places.
Quote:
Originally Posted by Toptomcat View Post
Does the city have some equivalent of the Americans with Disabilities Act which *forces* people to accommodate radically differently sized creatures in the same facilities?

If not, the city is more likely to fragment into the Giant District, the Ogre District, the Human District, the Halfling District and the Fairy District than develop means for accommodating radically different creatures in the same space.
I definitely want to avoid the latter, but I'm not quite sure how I'd do the former.
Quote:
Originally Posted by Flyndaran View Post
Fraggles sometimes tripped demolishing entire buildings without ever injuring a single doozer that I remember.
I think it could be a valid setting rule that accidental injuries due to size don't happen.
Hmm. I do like that. Like, no one ever worries about a giant tripping and squashing hundreds of people because it just won't happen here.
Quote:
Originally Posted by (E) View Post
Jobs for some of the bigger citizens powering elevators and providing transport for the smaller citizens?
That actually solves public transport well. I like the idea that titans move proportionately the same as humans for their size. Titans might just find easy jobs being buses, taxis, etc and just walk along through the town to major stops. That could also cut done on actual vehicle worries.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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