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Old 09-13-2009, 05:26 PM   #50
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Join Date: Jul 2005
Default Re: Taking a skill penalty to increase damage

Originally Posted by Ragitsu View Post
In this case, do the numbers rolled for damage all need to be the same, or would it also work for, say 3d6 (1, 3, 2 which would then become 2, 4, 3)?
At -2, any 1s rolled would be 2s.
at -4, any 1s or 2s would be bumped up to 3s.
at -6, any 1s, 2s, or 3s would be bumped up to 4s.
at -8, any 1s, 2s, 3s, or 4s would be bumped up to 5s.
at -10, all dice are assumed to roll 6s.
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