Quote:
Originally Posted by Anthony
Realistically, you should probably apply half the darkness penalty to your block and parry, thus making it pretty much a wash unless one party or the other has night vision.
|
That would be my take on the situation. Darkness penalties amount to DX and Per penalties for tasks with a vision component, and DX penalties affect DX-based skills. Thus, if you're at -N to DX, you have -N to combat skills, which means -N/2 to defenses. I'd also apply this to Dodge, for consistency's sake.